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AI Insights · Timothy · October 2023

Top 5 Apple Arcade Games Performance on Unified Platform in South America - Q3 2023

In Q3 2023, the top Apple Arcade games in South America showed varied performance in terms of downloads, revenue, and active users. Check out the key trends and insights from Sensor Tower.

Top 5 Apple Arcade Games Performance on Unified Platform in South America - Q3 2023

In the third quarter of 2023, the top five Apple Arcade games in South America displayed diverse trends in downloads, revenue, and active users on the unified platform. Here's a detailed look at their performance:

Snake.io - Fun Online Snake from Kooapps saw a relatively steady weekly revenue, peaking at around $625 in the last week of July before gradually declining to $330 by the end of September. Weekly downloads reached a high of approximately 398K in early August but dropped to 204.5K by the end of the quarter. Weekly active users hit a peak of around 2.56M in early August before declining to 2.11M by the end of September.

Asphalt 8: Airborne by Gameloft experienced fluctuations in weekly revenue, starting at $2.36K in late June and dropping to $1.07K by the end of September. Downloads peaked at about 328K in late June and saw a significant drop to 90K by the end of the quarter. Active users also declined from around 665K in late June to approximately 364K by the end of September.

Fruit Ninja® by Halfbrick Studios had a notable peak in weekly revenue at $878 in late July, with fluctuations leading to $450 by the end of September. Downloads showed a steady upward trend, peaking at around 183K in early September. Active users also increased significantly, reaching about 1.25M in mid-September before stabilizing at around 1.15M by the end of the month.

Sonic Dash: Fun Endless Runner from SEGA saw its highest weekly revenue at $1.38K in mid-July, declining to $332 by the end of September. Downloads peaked at around 172K in mid-July before gradually decreasing to approximately 103K by the end of the quarter. Active users remained relatively stable, peaking at around 1.82M in mid-July and ending the quarter at 1.53M.

Hill Climb Racing by Fingersoft showed a fluctuation in weekly revenue, peaking at $781 in late July and ending the quarter at $589. Downloads reached their highest at approximately 86K in mid-July but saw a significant increase to 246K by the end of September. Active users showed a decline from around 1.71M in late June to 1.58M by the end of September.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023